Learning about Linux graphics stack

As covered before: https://tthtlc.wordpress.com/2013/09/24/linux-graphics-gpu-x-wayland-architecture/

and this: https://tthtlc.wordpress.com/2014/01/17/how-linux-video-worked/ here are more recent articles i have read:

http://streamcomputing.eu/knowledge/sdks/vivante-gpu/ http://blog.mecheye.net/2012/06/the-linux-graphics-stack/

http://blogs.igalia.com/itoral/2014/07/29/a-brief-introduction-to-the-linux-graphics-stack/

http://magcius.github.io/xplain/article/ http://lwn.net/Articles/300066/ http://lwn.net/Articles/296444/

http://dri.freedesktop.org/wiki/

DRI driver initialization process:

http://dri.freedesktop.org/wiki/libGLDriver/

http://en.wikipedia.org/wiki/Mesa_(computer_graphics)

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4 responses to this post.

  1. A good summary of all the different components:

    http://moi.vonos.net/linux/drm-and-kms/

    Reply

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